I liked how the review framed Pips as a reminder that smart design can create real mental tension without flashy mechanics. That kind of focused pressure shows up in other genres too, especially strategy and defense games where every choice matters. Games that limit resources and force quick decisions tend to keep the brain just as engaged as minimalist puzzles. I’ve been seeing similar discussions around mobile titles that mix tension and planning, like Haunted Dorm, where timing and positioning drive success more than visuals. I came across a detailed breakdown of that style here https://haunteddormapks.com/. Interesting comparison for anyone who enjoys mentally demanding games.